Tze Wan Wong, David
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Tze Wan Wong, David
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Item type:Publication, An enterprise innovation: University of Reading Video Publishing System(EUNIS, 2015); Mann, PhebeTechnology innovation in universities can be formidable tasks due to size of user base, the increasing distance between campus and students, but also increasing proximity that technologies such as video could establish. University of Reading, UK, having invested in smaller installations Helix and iTunesU, then decided to implement an enterprise-level transcoding and publishing system. The process faced many challenges. The passion and commitment from a core community provided enough impetus for senior management to move the project forward. A major innovation process ensued which saw further engagements from increasingly more and diverse users. By championing best practice and demonstrating excellence in technology, entrepreneurship that is fundamental for successful innovation, this paper demonstrates evidence of excellence in many ways. The innovation remains operational and is sustaining high use with very few issues and problems for over four years. The paper suggests methodologies that others could consider in their own innovation. - Some of the metrics are blocked by yourconsent settings
Item type:Publication, Serious EdGames©: Digital innovative serious educational gaming for mobile technology(EUNIS, 2015) ;Mann, PhebeSerious EdGames is an innovation which sought to meet the need for enjoyable learning experience in education and training for built environment professionals. It incorporates innovation in e-learning methodologies and learning materials designed for mobile devices such as iPad, Surface Tablets, Galaxy Note Smartphones etc. It also meets the needs for a flexible solution where a large number of learners could do their training anytime, anywhere. Serious EdGames (SEdG) improves best practice in education and training for built environmentprofessionals. It attests the SEdG concept. The essence of SEdG is to enrich and enhance learning experience for built environment professionals, producing learning materials that work on devices that many learners are well familiar with.
